To research new ways to build dynamic content systems and do away with the one size fits all model for learning, training, assessment, and video games. 
Objectives

  • The development of next generation virtual environments for learning, assessment, and gaming. 
  • The integration of active and passive measures to build dynamic virtual environments. 
  • The promotion of interdisciplinary collaboration to build virtual environments that can improve user experience.
  • The advancement of research to all levels of academics including TAMS, Undergraduate, and Graduate students at UNT.