To research new ways to build dynamic content systems and do away with the one size
fits all model for learning, training, assessment, and video games.
Objectives
- The development of next generation virtual environments for learning, assessment, and gaming.
- The integration of active and passive measures to build dynamic virtual environments.
- The promotion of interdisciplinary collaboration to build virtual environments that can improve user experience.
- The advancement of research to all levels of academics including TAMS, Undergraduate, and Graduate students at UNT.